Your hub should be heavily guarded and in a safe location. You will have these cities maximizing resources and then shipping and ending up at your hub. In conclusion, if you are doing everything correctly you will have several farm cities with very little resources for plundering. As in the above example we have also found a location we can make into a hub/treb city to work with a player. You do not want other players to be capable to “cap” a city directly next to you. Remember you are looking for as much spacing as possible. If you are looking for a location that you could have your hub/treb city next to an actual player you would be looking for something like this. Most dislike attacking unless they are 1 mile away and especially if they cant get a report. Assuming you have a lot of scouts this will deter your average attacker from even trying. Keep in mind this defense takes time to break down if someone has the knowledge but probably the biggest advantage is it is very scout dependent. The most reliable passive defense would be mech defense. This means 8+ mins per mile for mech waves. If you have picked a good location for your hub and recruited unreliable friends you should have a 2-3+ mile buffer around your hub. Your flaky friends can create an even more distance from you and potential enemies as long as they log in from time to time and don’t get their accounts deleted. Those are the best people to enjoy this game with, especially if they reach knight and never go above 1 city. One of the best assets you may have as well, are your friends and neighbors that aren’t very reliable at playing. Here is an example of a single hub location. Having no direct npcs or flats next to you is ideal. You want a spot with lots of valleys and little or no flats/npcs around it. Rather then looking for the best farm spots you are looking for just the opposite. If you scan the map even for a short period of time you can find plenty of locations to make a hub. Something that is often overlooked when creating a hub is the natural surroundings, yet this is often one of the most important things. A Farm Hub (a.k.a.: "Collector City" or "Resource City") is a base that holds large sums of resources and is funded by several farm cities.
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